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NPC Generator

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Advanced [show]


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He has styled his silver hair well, parting it to the left. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Has a crush, Mentor. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Gilbert Gresham, Male Human Commoner 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 600 gp.


Social Check DCs


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He sports a long white beard, and similarly colored long hair. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Balimaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: Human compassion; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Fighting. Flaws: Ugly, Racist. Bonds: Family. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Balimaar Gentry, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Geoffrey Hampton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright brown hair and a scraggly beard. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Geoffrey Hampton, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Nature +4, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. Onyx (40 gp). Moonstone (40 gp). Iolite (40 gp). Eye agate (5 gp). 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Adam Marleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Cynical, Disease. Bonds: Immigrant. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Adam Marleigh, Male Human Expert 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Reynard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Assassin again; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Job, Adventurer, Rich. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Reynard Ainsworth, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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