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NPC Generator

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Advanced [show]


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in grey turtlenecks beneath a violet coat with blue slacks. He is muscular with a powerful set of arms. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Professionalism, Fighting. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

William Blakeley, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Sardonyx (60 gp). White pearl (140 gp). Deep blue spinel (200 gp). Freshwater pearl (12 gp).


Social Check DCs


Balimaar Huxley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. He keeps his blonde hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Philantrophist. Flaws: Depressed. Bonds: In love, Religious. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Balimaar Huxley, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a pastel suit, brown shirt, and violet tie. His brown hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. Gerard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Rich, Religious. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Cumberbatch, Male Human Wizard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 8 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)9 (-1) 9 (-1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue quartz (5 gp). Rhodochrosite (5 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Manfred Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long black hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Manfred was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Manfred Churchill, Male Human Wizard 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 40 pp. Deep blue spinel (200 gp). Chalcedony (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His brown hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: Military, Slave, In love. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Mitchell, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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