Bernard Langley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.
Motivation: A deep hatred of goblins; and he is greedy
Flaws: Ugly. Bonds: Rich, Enemies, Religious, Family. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 9000 sp. Azurite (4 gp).
Bernard Harley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His moppish auburn hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical, Gifted. Flaws: Emotional, Insane. Bonds: Attractive. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 26000 cp. Blue sapphire (600 gp). Bloodstone (40 gp). Sardonyx (40 gp). Amber (50 gp).
Reynard Sutherland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears black cloth garments or leather armor. He wears a colorful flower in his blonde hair. He has brown eyes and a black hat with a tan feather.
Personality: Eccentric and domineering, Reynard will drive conversation. He never wears the same outfit twice, unless he absolutely has to.
History: He is a Slaad in disguise. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Extrovert, Artistic. Bonds: Attractive, Adventurer, Poor. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp.
Balimaar Nibley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears just a green suit and is in decent physical shape. He wears his red hair up in a very large beehive style do. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Balimaar and his spouse have recently divorced.
Motivation: An old rival family wants him found; and regain custody of his daughter
Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Lapis lazuli (12 gp). Citrine (30 gp).
Balimaar Clare, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is well dressed, constantly wearing a brown suit, black shirt, and white tie. His whole body is exceptionally muscular. His white hair is knotted and matted. His brown eyes are slightly larger than normal.
Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: He got into the Painter business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss
Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Job, Has a crush. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 800 gp. Peridot (80 gp).
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