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Advanced [show]


Hunter Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is wearing colorful clothing, dressed as a Miller. His auburn hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Hunter Pickering, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. He carries a battered crossbow and tarnished lance as well. His blonde hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Lance Roscoe, Male Human Adept 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1500 gp. Amethyst (150 gp).


Social Check DCs


Gilbert Hadley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Logical. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Gilbert Hadley, Male Human Adept 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 60 pp.


Social Check DCs


Thomas Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has done his best to style his silver hair to look like a famous performer. His eyes are amber.

Personality: Calm and collected, he is a well trained Tanner. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He is greedy.

Ideals: Athletic. Bonds: Job, Adventurer, Family, Rich. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Thomas Blackwood, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (70 gp). Brown-green garnet (70 gp). Coral (70 gp). 1 Small steel mirror. 1 Average lock.


Social Check DCs


Lewis Sheldon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a simple brown robe with grey stripes complete with hood, and his gloved hand is found clutching a bow. His hair is short and auburn. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Soapmaker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Selfish. Bonds: Military, Job. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Lewis Sheldon, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 13 (+1)17 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp.


Social Check DCs

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