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Advanced [show]


Drogo Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his green robe and has his greatsword always slung over his shoulder. He wears his chestnut hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Secretive. Bonds: Military, Family, Job. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Hastings, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Auran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Richard Kimberly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears red painted combat armor at almost all times. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Flaws: Impulsive, Mundane. Bonds: Rich, Family. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Richard Kimberly, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Gunter Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown Stetson hat and brown clothes. He has moderate length auburn hair. His fierce amber eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Nature, Has a crush. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Ramsay, Male Human Wizard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 6000 sp.


Social Check DCs


Heward Morton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.

History: He comes from a rich western family. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Heward Morton, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Miles Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has styled his blonde hair well, parting it to the left. This amber eyed easterner is not easily forgotten.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Hedonist, Shy, Disease. Bonds: Adventurer. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Hadlee, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 10 (+0)7 (-2) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2

Possessions: 600 gp. Malachite (7 gp). Amber (100 gp). Citrine (20 gp). Banded agate (7 gp). 1 Masterwork manacles. 1 Superior lock. 1 Spyglass. 1 Masterwork Thieves’ tools.


Social Check DCs

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