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Advanced [show]


Jocelyn Clare, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with black colored cloaks and clothing, he is not a threatening figure. He has a brown handlebar mustache and slicked back brown hair. His eyes are brown and he is always smoking a pipe.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Priest, Jocelyn learned a great deal about his mother's area of expertise. He has had some formal dancing training, and achieved minor success. He now owns his own business.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Impeccable, Philantrophist, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Jocelyn Clare, Male Human Barbarian 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His long golden hair reaches down to his waist. His thin eyebrows rest above his beady gray eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Fearful. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Branson, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Coral (50 gp). Violet garnet (1300 gp). Freshwater pearl (13 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hailey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He wears a broad hat to hide his balding. This hazel eyed southerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, In love. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Hailey, Male Human Rogue 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Hayley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Manfred hails from a village terrorized by orcs. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and to be a bather again

Ideals: Logical. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Manfred Hayley, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)17 (+3) 8 (-1)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


John Reed, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. His red hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

John Reed, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp.


Social Check DCs

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