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NPC Generator

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Advanced [show]


Heward Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a pastel scarf. He is portly but not overly obese. He has done his best to style his golden hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heward was born in the north. At a young age he loved to build and create. A freak accident while working with his Fisher mother left him crippled. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Logical, Persistence, Athletic. Flaws: Antagonistic, Disease. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Heward Hampton, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Rowley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears bulky brown painted plate armor. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. He wears an eyepatch.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Ploughman father left him crippled. He has drifted from career to career and currently works as a Cartwright.

Motivation: To end his boredom.

Ideals: Extrovert. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Charles Rowley, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Gunter Sutton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is dressed in a clean green cloak covering his clean studded leather. He has a hunchback. His golden hair is cut short. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Gunter Sutton, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. Silver comb with moonstones (400 gp). A delicate brass dragon egg (100 gp). 1 Minor magic item.


Social Check DCs


Robert Payton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His hair is long and black with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are brown.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Robert took refuge in the large cave and found the beat up bastard sword and armor he uses now. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Robert Payton, Male Human Bard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Blue star sapphire (1600 gp). Banded agate (14 gp).


Social Check DCs


Gunter Darby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a fancy grey suit, and his gloved hand is found clutching a flail. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are brown and he is always smoking a pipe.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is afraid of women and trembles around them

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Gunter Darby, Male Human Sorcerer 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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