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NPC Generator

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Advanced [show]


Gilbert Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a fancy violet suit. His brown hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Gilbert Middleton, Male Human Aristocrat 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Everard Barlow, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. He is physically well-built. He has brown hair. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and seeks redemption

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Barlow, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Stealth -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Sardonyx (50 gp). Jade (70 gp). Banded agate (9 gp).


Social Check DCs


Aldous Whitby, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he dresses in tan turtlenecks beneath a brown coat with pastel slacks. His red hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Secretive. Bonds: Enemies, Rich, Attractive, Has a crush. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Whitby, Male Human Expert 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Ainsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. He wears a mask on his face.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Disciplined, Gifted, Athletic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Cory Ainsley, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears rags and sports a simple walking cane. He has a hunchback. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was a Sailor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

John Chatham, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 3 Tanglefoot bags. 3 Acid flasks. 4 Thunderstones.


Social Check DCs

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