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Advanced [show]


Charles Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He keeps his long red hair kept up in a rat tail. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Charles began to lead the lost caravan. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Charles Thornton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Star rose quartz (80 gp). Golden yellow topaz (600 gp). Deep green spinel (120 gp). Golden yellow topaz (600 gp).


Social Check DCs


Solomon Stafford, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and violet tie. He has a moderate pudge and is not very fit. His silver hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: The child of a Sailor, who enjoyed hunting, Solomon was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Nature. Occupation: Engraver

Voice: French accent

Attributes [hide]

Solomon Stafford, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Patrick York, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Athletic, Professionalism. Flaws: Impulsive. Bonds: Religious. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Patrick York, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 21000 sp. Large well-done wool tapestry (600 gp). Solid gold idol (1100 gp).


Social Check DCs


Thomas Darby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His brown hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Philantrophist, Gifted. Bonds: Nature, Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Thomas Darby, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 4 (-3)4 (-3) 13 (+1)7 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Shane Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is still thick. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Adventurer, Family, Poor, Slave. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Shane Hartford, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 13000 sp. 2 Antitoxin. 3 Tanglefoot bags. 4 Alchemist’s fire. 4 Acid flasks.


Social Check DCs

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