Norman Appleton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His tied-back hair is red. His blue eyes peer out from beneath his top black hat.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Spy profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Flaws: Hedonist. Bonds: Attractive, Job, Immigrant, Poor. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Golden yellow topaz (600 gp). Obsidian (4 gp). Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is blonde, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 14 years.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Nature. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Aldous Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He is physically well-built. His black hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has worked as a Spice Merchant like his mother before him.
Motivation: He has money and likes to spend it.
Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Coral (40 gp). Malachite (12 gp). Golden yellow topaz (400 gp).
Randal Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Randal was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Banker. He became a Banker soon after.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Ideals: Fighting, Athletic. Bonds: Job, Has a crush, Religious. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 80 pp.
Lance Camden, Male Human [Permalink]
Personal [hide]
Description: This man wears a black armored body suit, with a simple brown line shooting up and back down. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears a colorful flower in his silver hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist, Professionalism. Bonds: Rich, Attractive. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Fire opal (500 gp). Silver pearl (110 gp). Freshwater pearl (14 gp). 1 Backpack. 1 Simple lock.
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