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NPC Generator

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Advanced [show]


Manfred Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his whip ready. He wears his black hair up. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Entrepeneur, Fighting, Joker. Flaws: Ugly. Bonds: Job. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Manfred Astley, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Logical. Flaws: Depressed, Selfish. Bonds: Rich. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Wade, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 10000 sp.


Social Check DCs


Rolf Yeardley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears tight fitting clothing which further accentuates his frame. His blonde hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has worked as a Knight like his father before him.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Yeardley, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Just what you see.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is chestnut and curly. He has a tattooed face.

Personality: He is overprotective of those who hire his services. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to clean up the streets

Ideals: Logical. Bonds: Adventurer, Guardian, Attractive, Poor. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Drogo Coombs, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Black pearl (1400 gp). Tiger eye turquoise (13 gp). Rock crystal (30 gp). Aquamarine (1400 gp).


Social Check DCs


Diggory Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Further expansion of business; and he is unsatisfied with his job

Bonds: Enemies, Military, Adventurer, Job. Occupation: Cook

Voice: Raspy

Attributes [hide]

Diggory Fidget, Male Human Bard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)14 (+2) 6 (-2)16 (+3)
Skills Athletics +5, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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