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NPC Generator

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Advanced [show]


Drogo Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His long silver hair reaches down to his waist. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Jeweler and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Disease, Shy. Bonds: Military, Job. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Yeardley, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp.


Social Check DCs


Geoffrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man sports green clothing, slightly heavier than average wear. His white hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Geoffrey Lincoln, Male Human Rogue 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Sabotage a competitor; and expand his business

Ideals: Impeccable. Bonds: Adventurer, Military, Enemies, Job. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Trym Wallace, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)17 (+3) 5 (-3)8 (-1)
Skills Deception +1, History +5
Senses Passive Perception 7
Languages Common, Giant, Infernal, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white feathered hat and white clothes. He has styled his golden hair well, parting it to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Gerard Clare, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Gomory Wallace, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gomory hails from a village terrorized by dire rats. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Tailor.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Religious, Enemies, Nature. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Wallace, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)7 (-2) 17 (+3)10 (+0)
Skills History +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Gold and topaz bottle stopper cork (700 gp). Black velvet mask with numerous citrines (140 gp). Silver ewer (80 gp).


Social Check DCs

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