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NPC Generator

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Advanced [show]


Alex Brady, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with his god.

History: Alex was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his writing dream.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Religious, Family. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Alex Brady, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries crossbows. His brown hair is matted, messy, and big. He has amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Geoffrey Garrick, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 sp. Obsidian (10 gp). 1 Antitoxin. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Odo Wallace, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Blacksmith business at a young age. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Wallace, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 8
Languages Common, Ignan, Orc
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gomory Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears dark leathers with embroidery. He has moderate length brown hair. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a island tribe. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Professionalism, Logical. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Gomory Fidget, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his lance. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: Gerard was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Bradshaw, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)6 (-2) 11 (+0)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Freshwater pearl (8 gp). 2 Thunderstones. 3 Smokesticks. 3 Tanglefoot bags.


Social Check DCs

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