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NPC Generator

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Advanced [show]


Gunter Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of death on his torso. His golden hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west, but his parents moved at a very young age to the east. Gunter was born on a far western desert where he grew up under the tutelage of his mother, an expert Carter. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful, Insomniac. Bonds: Immigrant, Job. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Gunter Gyula, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Deep blue spinel (300 gp). Freshwater pearl (5 gp).


Social Check DCs


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a black shirt with thin blue vertical stripes and violet pants, and his gloved hand is found clutching a longsword. His hair is red, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Soapmaker, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and expand his business

Bonds: Attractive, Guardian, Poor, Job, Family. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

John Sherwood, Male Human Warrior 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 800 gp.


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tailor, and carries tridents. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Gifted, Artistic. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Gunter Cornish, Male Human Warlock 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp.


Social Check DCs


Everard Morley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Everard was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and to reunite with his absent father

Ideals: Gifted, Persistence. Flaws: Ugly, Shy, Impulsive. Bonds: Family. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Everard Morley, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized opal on his right hand. His silver hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. In his 17th year, his parents were killed by a brigands raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Insomniac. Bonds: Adventurer, Rich, Enemies. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Eastoft, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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