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NPC Generator

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Advanced [show]


Heward Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan costume with the symbols of his god on his torso. His silver hair is unkempt and raggedy. His eyes are hazel and beady.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carter father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy, Disease. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Heward Springfield, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears white trousers with blue and green striped suspenders. He wears various colorful collared shirts. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.

History: He was born in the north. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Gerard Halsey, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Dean Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His long black hair is drawn into a two foot long braid. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Religious. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Dean Axton, Male Human Expert 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Riley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears his blonde hair up. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Solomon's father didn't care for him much, and the feeling was mutual. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Solomon Riley, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Guy Dayton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue shirt with thin black vertical stripes and grey pants, he is not a threatening figure. His golden hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Artistic, Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Dayton, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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