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NPC Generator

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Advanced [show]


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and brown robe with the hood down. His skin is fair and his fingers are delicate and long. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. A gifted student he started as a Stableman, but he got bored and became a Butcher. He became a Butcher soon after.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Has a crush. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Gunter Carlton, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy black suit. He has a very tight haircut. He has a dull look in his brown eyes.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He is a Metallic Dragon in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Extrovert, Pacifist. Bonds: Attractive, Adventurer, Job. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

John Cornish, Male Human Adept 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)4 (-3) 11 (+0)12 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is chestnut. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Copeland, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long red beard, and similarly colored long hair. This gray eyed southerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Rich, Attractive, Family, Nature. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Tim Darby, Male Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Amber (120 gp). Chalcedony (20 gp).


Social Check DCs


Gomory Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his monstrous two handed axe ready. His chestnut hair is knotted and matted. He has a dull look in his amber eyes.

Personality: Calm and collected, he is a well trained Fletcher. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Family. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Gomory Kirby, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp.


Social Check DCs

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