Richard Reid, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Shy, Disease, Insomniac. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 11000 sp. Smoky quartz (80 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Whitby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Dyer in town.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Dyer soon after.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 5 (-3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Kyle Tindall, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist. Bonds: Attractive, Rich, Family, Military. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp.
Drogo Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered pickaxe and tarnished trident as well. His golden hair is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Drogo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a roofer and was forced into it by his family
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Fire opal pendant on a fine gold chain (1400 gp).
Theodoric Snape, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy tan suit. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.
History: He was born in the east. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He now spends his time doing works of charity.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. Eye agate (14 gp). Malachite (14 gp).
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