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Advanced [show]


Lewis Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered writing. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Justice, Artistic. Bonds: Poor, Enemies, Nature. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Lewis Bradley, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Gold and topaz bottle stopper cork (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long black beard with little hanging trinkets. His eyes are likewise blue. His teeth are white and perfect.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Depressed. Bonds: Attractive, Has a crush, Nature, Rich, Family. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Lance Gracey, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Don Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His thin eyebrows rest above his beady brown eyes.

Personality: Calm and collected, he is a well trained Carpenter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Don was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Don was heart-stricken from the event, and his father started working long hours to provde for them. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Don Kimberley, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 18 (+4)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Anthony Westbrook, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. He wears a top hat to cover his moderate length red hair. His eyes are brown and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: Wants to raise his children well.

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Anthony Westbrook, Male Human Monk 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills History +4, Intimidation +7
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 600 gp. Violet garnet (1100 gp). Amethyst (140 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Cory Colton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Cory was born with his father's beautiful face. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Cory began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud.

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Colton, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)10 (+0) 7 (-2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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