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NPC Generator

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Advanced [show]


Anselm Lindsay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He has no hair. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Crown-heir and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Anselm Lindsay, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: Lance hails from a village terrorized by dire rats. Lance was born on a far northern mountains where he grew up under the tutelage of his father, an expert Detective. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Emotional, Impulsive. Bonds: Enemies, Immigrant, Adventurer. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Sharps, Male Human Aristocrat 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Armorer uniform. He is bald on top and has large white tufts of hair around his ears. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Armorer business at a young age. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Fighting, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Diggory Winthrop, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hugh Milton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long blonde hair reaches down to his waist. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Hugh has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Poor, Family. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Hugh Milton, Male Human Sorcerer 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 700 gp.


Social Check DCs


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer, In love. Occupation: Mayor

Voice: German accent

Attributes [hide]

Arnold Shelby, Male Human Druid 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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