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NPC Generator

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Advanced [show]


Drogo Ryley, Male Human [Permalink]

Personal [hide]

Description: This man typically wears black cloth garments or leather armor. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his hair in dreadlocks. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Bonds: Rich, Military, Immigrant. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Drogo Ryley, Male Human Druid 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 14 (+2)18 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 40000 cp.


Social Check DCs


Bertram Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. With a patchy chestnut beard and wild chestnut hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Guard again.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Bertram Rayden, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. He has blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and he loathes his own lifestyle

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Yeardley, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Ralf Kenley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a blue coat over a green low-cut shirt, and a top hat upon his head. He has a hunchback. His chestnut hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Ralf Kenley, Male Human Expert 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 16 (+3)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 170 pp. Hematite (9 gp). Deep green spinel (70 gp).


Social Check DCs


Richard Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black leather gloves, a black jacket, and tight pants. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Barkeep again.

Ideals: Disciplined, Fighting. Bonds: Immigrant, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Richard Walcott, Male Human Paladin 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Golden yellow topaz (1000 gp). Moonstone (50 gp).


Social Check DCs

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