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NPC Generator

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Advanced [show]


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He dresses well, wearing black shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a mace. He wears a colorful flower in his black hair. His brown eyes peer out from beneath his deerstalker black hat.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Gifted, Athletic. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Norman Dumph, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2200 sp.


Social Check DCs


John Everleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Rich. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

John Everleigh, Male Human Bard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Nature +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Gomory Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green Stetson hat and green clothes. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Gomory Kenley, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Moss agate (8 gp). Peridot (40 gp). Blue quartz (8 gp).


Social Check DCs


Solomon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow trousers with pastel and brown striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Solomon was born in the south. At a young age he loved to build and create. His father was a soldier and died while he was still young. Solomon was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Persistence. Flaws: Addict, Impulsive. Bonds: Military. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Solomon Tewksbury, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Chalcedony (50 gp). Black pearl (200 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs


Chad Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of southern immigrants he idolized his father. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Chad Beckwith, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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