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Advanced [show]


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is singed and shortened. He has gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. During his travels, Gomory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Disciplined. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Gomory Barlow, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 17 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His brown hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trey was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Trey Kelsey, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. White pearl (100 gp). Azurite (5 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Alexandre Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 6 years old his parents immigrated from the west. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Insane. Bonds: Adventurer, Attractive, Immigrant, Nature. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Payton, Male Human Adept 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 18 (+4)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 800 gp.


Social Check DCs


Everard Westcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His golden hair is lengthy. He has gleaming, smiling violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Everard Westcott, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 gp. Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He keeps his red hair in a flapper bob. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Peter Tenley, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)5 (-3) 15 (+2)11 (+0)
Skills History -1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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