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Advanced [show]


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast plains. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Rich, Adventurer, Nature, Immigrant, Guardian. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Arnold Alby, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver pearl (70 gp). Red spinel (70 gp). 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Theodoric Stapleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a long red beard, and similarly colored long hair. His eyes are likewise gray.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Depressed, Antagonistic, Insane. Bonds: Adventurer. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Theodoric Stapleton, Male Human Bard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Perception +6, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Home, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His silver hair is knotted and matted. His eyes, though not visible through his cowl, are blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in a small forest village. His childhood dream was to be a Performer, but he was a colossal failure. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Revenge; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Enemies, Nature, Job, Rich. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Henry Home, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Rolf Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His red hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed easterner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of eastern immigrants he idolized his mother. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a crush on the local engraver

Ideals: Philantrophist. Flaws: Greedy. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Rolf Garrick, Male Human Rogue 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. Star ruby (1100 gp). Bloodstone (70 gp). Sardonyx (70 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Winchester, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of death around his neck, and a dagger on his belt, he is not a threatening figure. His brown hair is knotted and matted. His amber eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a desert tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Trym Winchester, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)8 (-1) 18 (+4)17 (+3)
Skills Insight +6, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs

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