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NPC Generator

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Advanced [show]


Kyle Richie, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His skin is fair and his fingers are delicate and long. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Slave Trader business at a young age. He was taken from his home at a very young age. He became a Slave Trader soon after.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Justice, Logical, Athletic. Bonds: Job, Slave. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Kyle Richie, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alex Blakely, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He has dyed his greying silver hair a little too much giving a sharp silver color. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant, Military. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Alex Blakely, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 cp. 2 Smokesticks. 2 Acid flasks.


Social Check DCs


Dean Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His white hair is unkempt and raggedy. He has a dull look in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Dean Myerscough, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp. Malachite (7 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy yellow pantaloons and a black scarf. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Banker, Gomory learned a great deal about his father's area of expertise. A freak accident while working with his Scribe father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Sabotage a competitor; and expand his business

Flaws: Insomniac, Disease. Bonds: Family, Adventurer, Job. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Gladstone, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Trey Allerton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear white tank tops with black pants. His silver hair is braided into rings. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Trey Allerton, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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