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NPC Generator

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Advanced [show]


Gilbert Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered lance and tarnished bow as well. His silver hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Gilbert Walpole, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 16 (+3)5 (-3)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp.


Social Check DCs


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Calm and collected, he is a well trained Banker. He is lazy and tries to find solutions quickly.

History: The child of a Performer, who enjoyed hunting, Solomon was taken on many hunting expeditions. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently the stress of being a Banker has made it difficult for him to sleep.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Ugly, Lazy, Insomniac. Bonds: Job, Nature, Family. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Solomon Clinton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)8 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Nicholas Brixton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time, he is not a threatening figure. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Brixton, Male Human Paladin 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin, Sylvan, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp.


Social Check DCs


Geoffrey Beitz, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Geoffrey Beitz, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 800 gp. Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Roger Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with deerstalker hat. He wears his white hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Flaws: Insane, Depressed, Fearful. Bonds: Poor, Military. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Roger Fidget, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs

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