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NPC Generator

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Advanced [show]


Roland Nash, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light violet in addition to tight pants. His golden hair is greasy and uncared for. His ears are large.

Personality: He dislikes all the random violence that takes place in the south. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Religious. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Roland Nash, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 17 (+3)10 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Silver pearl (40 gp).


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Norman Gentry, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raymond Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish golden hair is in a traditional bowl cut. This amber eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Rich, Immigrant, Military. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Raymond Walcott, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)18 (+4) 16 (+3)14 (+2)
Skills Investigation +6, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Orc, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: Star ruby (800 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Dean Landon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Antagonistic. Bonds: Nature, Family, Rich. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Dean Landon, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)16 (+3) 17 (+3)10 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has a penchant for wearing a ring with an oversized ruby on his right hand. His silver hair is kept up in a ponytail inside a feathered hat. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Balimaar Kinsley, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 16 (+3)9 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs

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