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Advanced [show]


Lance Reed, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Immigrant, Military. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Reed, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2800 sp. Red spinel (90 gp).


Social Check DCs


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear violet tank tops with blue pants. He keeps his long golden hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his mother. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Logical. Bonds: Immigrant, Military. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Gerard Lindsay, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, green, dusty cloak. His white hair has been sun bleached extensively. His eyes are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Selfish, Hedonist, Ugly. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Richard Staurheim, Male Human Druid 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Golden yellow topaz (500 gp). White pearl (110 gp). Black pearl (500 gp). 1 Breastplate.


Social Check DCs


Aldous England, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his falchion. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length auburn hair. This blue eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the south, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Aldous England, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (14 gp). Obsidian (14 gp). Red-brown spinel (150 gp).


Social Check DCs


Clerebold Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His red hair is matted, messy, and big. His brown eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Clerebold took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Nature, In love. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Clerebold Appleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp.


Social Check DCs

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