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NPC Generator

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Advanced [show]


Roger Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet small hat and violet clothes. He sports a long silver beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.

Motivation: To pay off his debts; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Military, Job, Debt. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roger Asheton, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 cp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white cloak and cross-gartered black stockings. His white hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Theodoric Myerscough, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Abyssal, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 90 pp.


Social Check DCs


Ralf Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is thinning but still full. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the south. Ralf was born on a far northern forest where he grew up under the tutelage of his mother, an expert Ploughman. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Lancaster, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10 pp. Deep blue spinel (1100 gp). Banded agate (12 gp).


Social Check DCs


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Frederick was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Joker. Flaws: Lazy, Greedy. Bonds: Rich, Family, Job. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Frederick Washington, Male Human Fighter 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 100000 cp. White pearl (70 gp). Lapis lazuli (15 gp). Moss agate (15 gp).


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Shepherd. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Shepherd, Anselm learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Entrepeneur. Bonds: Job, In love, Family, Adventurer. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Anselm Remington, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp.


Social Check DCs

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