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NPC Generator

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Advanced [show]


Richard Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large violet mantle and cape that has been intricately interwoven into his green robe. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Military, Attractive. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Richard Tickle, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)15 (+2) 15 (+2)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp.


Social Check DCs


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky tan painted plate armor. His auburn hair and beard is wavy and long. His eyes are likewise green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Disease. Bonds: Military, Religious, Enemies. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Anthony Vance, Male Human Warlock 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Athletics +0
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. Iolite (80 gp). Chalcedony (80 gp).


Social Check DCs


Wymar Upton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries a battered nunchaku and tarnished pickaxe as well. His blonde hair and beard is wavy and long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Seamstress like his father before him.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Fighting, Optimist. Bonds: Attractive, Military, Family, Job. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Wymar Upton, Male Human Rogue 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Blue star sapphire (1200 gp). Blue quartz (9 gp). Iolite (40 gp). White pearl (150 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Reynard was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Herbalist like his mother before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Reynard Quinton, Male Human Aristocrat 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Apothecary. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Diggory Sherwood, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0

Possessions: 8000 sp.


Social Check DCs

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