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NPC Generator

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Advanced [show]


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He is physically well-built. His white hair is heavily combed to the right. He has several tiny amethyst earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Gifted, Optimist, Entrepeneur. Bonds: Rich, Religious, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Frederick Wakefield, Male Human Rogue 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Terran, Auran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Deep blue spinel (200 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Brady, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: Human compassion.

Flaws: Ugly, Racist, Hedonist. Bonds: Poor. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Raymond Brady, Male Human Bard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp. Star ruby (1400 gp). Freshwater pearl (4 gp).


Social Check DCs


Peter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Mercenary does. His blonde hair is cut short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: Peter was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Pacifist. Bonds: Job, Immigrant, Guardian, Attractive. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Peter Winterbourne, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Norman Ashley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He has no hair. He has several tiny opal earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Norman Ashley, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 80 pp. 1 Bullseye lantern.


Social Check DCs


Don Branson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a faded coat and loose pants complete with small hat. His black hair is thinning but still full. This amber eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Don Branson, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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