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NPC Generator

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Advanced [show]


Aldous Lindsay, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fortune-teller does. His head has been shaved. His hazel eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Fortune-teller. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and to be a beggar again

Flaws: Ugly, Racist. Bonds: Job, Military, Immigrant. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Aldous Lindsay, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)8 (-1) 5 (-3)16 (+3)
Skills Insight -1, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Reynard Tatum, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His black hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Interpreter, but he got bored and became a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Justice, Artistic. Bonds: Family, Job, In love. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Reynard Tatum, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Raymond Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long silver hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Gifted. Bonds: Rich, Family, Adventurer. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Raymond Bradley, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Raymond Westcott, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sailor uniform. His hair is silver and very short. His eyes are amber and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raymond was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Raymond Westcott, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp. 1 Everburning torch.


Social Check DCs


Thomas Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin green vertical stripes and grey pants. He has a very tight haircut. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Flaws: Forgetful, Racist. Bonds: Job, Rich, Adventurer. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Thomas Harrington, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2900 sp.


Social Check DCs

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