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Advanced [show]


Robert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His blonde hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Robert hails from a village terrorized by brigands. In his 14th year, his parents were killed by a brigands raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Robert Winterbourne, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Gerard Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of greatswords on his belt, each one with a ruby on the hilt. He has moderate length golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Gerard Vance, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)8 (-1) 16 (+3)15 (+2)
Skills History +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp. Deep blue spinel (1100 gp). 1 Masterwork Artisan’s tools. 1 Good lock. 1 Superior lock. 1 Backpack.


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a black coat over a brown low-cut shirt, and a small hat upon his head. His black hair and beard is wavy and long. His eyes are brown and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Rolf hails from a village terrorized by dire rats. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Rich. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Rolf Kelsey, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 cp. Deep blue spinel (200 gp). Black pearl (200 gp). Sardonyx (40 gp).


Social Check DCs


Richard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. With bright chestnut hair and a scraggly beard. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Junk Dealer. He became a Junk Dealer soon after.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Richard Gentry, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Zircon (70 gp). Eye agate (14 gp).


Social Check DCs


John Warwick, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his whip ready. His brown hair is knotted and matted. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

John Warwick, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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