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NPC Generator

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Advanced [show]


Hunter Harrington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His chestnut hair is greasy and uncared for. His eyes are gray and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Passionate, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Hunter Harrington, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple black line shooting up and back down. He has a small bristly mustache and wavy auburn hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: When he was but 4 years old his parents immigrated from the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Selfish. Bonds: Enemies, Immigrant, Military. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Whitby, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 27000 cp.


Social Check DCs


Robert Kendal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver and curly. His violet eyes peer out from beneath his feathered yellow hat.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Robert Kendal, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Iolite (70 gp). Sard (70 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Adam Home, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear green tank tops with brown pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a small bristly mustache and wavy blonde hair. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with dancing.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Home, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: Carnelian (60 gp). Zircon (60 gp). Smoky quartz (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown Stetson hat and brown clothes. He has dyed his greying white hair a little too much giving a sharp white color. His fierce amber eyes like to dwell on things.

Personality: This man loves dancing and to teach people dancing more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Tickle, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Half-Plate.


Social Check DCs

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