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Solomon Read, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a violet poncho over his likewise colored trousers and shirt. His auburn hair is long and unkept. He has gleaming, smiling amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered music. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants revenge against drow

Ideals: Persistence, Artistic, Logical. Flaws: Ugly, Insane. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Solomon Read, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 16 (+3)3 (-4)
Skills Deception -2, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1 Half-Plate.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He wears a colorful flower in his blonde hair. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Philantrophist. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Altham, Male Human Barbarian 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 88 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Trey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted necromantic powers by his dying brother.

Motivation: Human compassion; and to clean up the streets

Ideals: Extrovert, Justice, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Trey Marlowe, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 11 (+0)6 (-2)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. Carnelian (40 gp).


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue top hat and blue clothes, he is not a threatening figure. With a patchy chestnut beard and wild chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Athletic. Flaws: Fearful. Bonds: Nature, Immigrant, Enemies. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Norman Allerton, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 10 (+0)7 (-2)
Skills Deception +0, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Aquan, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His eyes are gray and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Stylist, but he was a colossal failure. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Asheton, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. 1 Everburning torch. 3 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs

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