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Advanced [show]


Trey Oakes, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His hair, while still mostly white, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and to be a spy again

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Trey Oakes, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Athletics +1, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2400 sp.


Social Check DCs


Kyle Byron, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, red cloak. His blonde hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Religious, Nature. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Kyle Byron, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 2 Thunderstones.


Social Check DCs


Charles Huckabee, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tattered old clothes. His clothes are grease stained in places. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Charles Huckabee, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Freshwater pearl (10 gp). Smoky quartz (20 gp). Black pearl (600 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Balimaar Garfield, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a worn and beaten armor. His hair is white and curly. He has a dull look in his blue eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Scribe profession.

History: Born in the west to a Junk Dealer, Balimaar learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Job, In love. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Balimaar Garfield, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Balimaar Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright green suits and hats. His hair is brown, silky, and of moderate length. His fierce violet eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Balimaar was born on a far western island where he grew up under the tutelage of his father, an expert Shepherd. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Religious, Immigrant. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Balimaar Harrington, Male Human Wizard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)17 (+3) 8 (-1)16 (+3)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 7000 sp. Fiery yellow corundum (1500 gp). Smoky quartz (50 gp). Iolite (50 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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