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Advanced [show]


Roger Palomarez, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green tunic with black highlights, and long red pants that bunch up around his shoes. His chestnut hair is unkempt and raggedy. His fierce violet eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Painter, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Roger Palomarez, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Heward Ainsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is cut short. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heward hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by brigands. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Insane. Bonds: Rich, Immigrant, Enemies. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Heward Ainsley, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Alton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His auburn hair is cut short. His fierce violet eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

John Alton, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 7 (-2)13 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy black pantaloons and a white scarf. His chestnut hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Shy, Insomniac. Bonds: Poor, Attractive, Immigrant. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Conrad Chatham, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp. Jet (60 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair, when down, is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants to raise his children well; and someone believes him a fraud

Flaws: Mundane. Bonds: Family, Religious, Enemies. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Miles Sydney, Male Human Warrior 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)14 (+2) 12 (+1)5 (-3)
Skills Religion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 400 gp. Obsidian (11 gp). Silver pearl (70 gp). Silver pearl (70 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs

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