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NPC Generator

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Advanced [show]


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large blonde tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of drow once and for all.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of drow; and money/treasure

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Skelton, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Ernest Yeardley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a weathered and beat up set of banded mail beneath an oversized white coat. His right hand appears badly burned and disfigured. He wears his black hair up in a very large beehive style do. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of western immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Ernest Yeardley, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills History +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Hailey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He tends to wear a large yellow jacket. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He loves telling others what to do and how they should feel about things. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Opinionated, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Hailey, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 6 (-2)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Percival was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Ideals: Disciplined, Gifted. Bonds: Family, Job. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Percival Eastaughffe, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Winthrop, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing green shirts, loose pants, and blazers most of the time. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Barrister, Lance learned a great deal about his mother's area of expertise. He worked as a nervous Barrister and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Job, Adventurer. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Lance Winthrop, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp.


Social Check DCs

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