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Advanced [show]


Peter Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. His brown hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Fearful. Bonds: Attractive, Poor, Mentor. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Hampton, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 7 (-2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Reynard Shelly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown armored body suit, with a simple yellow line shooting up and back down. He keeps his long silver hair kept up in a rat tail. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Enemies. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Reynard Shelly, Male Human Rogue 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)14 (+2) 18 (+4)18 (+4)
Skills Deception +7, Religion +5
Senses Passive Perception 14
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Guy Whitby, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gerard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in tan turtlenecks beneath a red coat with tan slacks. He sports a flattop hair cut. His hazel eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Gifted. Bonds: Guardian, Nature, Military. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Everleigh, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He keeps his long black hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Vance, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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