Lewis Conway, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is renowned for his bright grey suits and hats. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the south, certain he would find work there.
Motivation: He is content; and to unite with his sister
Flaws: Ugly, Mundane. Bonds: Job, Rich, Family, Immigrant. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 4 Alchemist’s fire. 4 Alchemist’s fire. 4 Thunderstones.
Richard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his white hair down. His brown unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted arcane powers by his dying sister.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Blue quartz (4 gp). Tourmaline (150 gp).
Ralf Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a kukri on his belt. He keeps his silver hair in a pixie cut. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Scribe father left him crippled. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Persistence. Flaws: Ugly, Disease, Insomniac. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.
Randal Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple green line shooting up and back down. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his deerstalker white hat.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist. Bonds: Attractive, Poor, Religious. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. 1 Silk rope. 1 Silver holy symbol.
Tim Huckabee, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of his god around his neck, and a spear on his belt, he is not a threatening figure. His golden hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: White opal (1400 gp).
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