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NPC Generator

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Advanced [show]


John Coombs, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he usually wears his yellow robe and has his shield always slung over his shoulder. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Armorer. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Armorer, John learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

John Coombs, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Simon Milton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Simon Milton, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Gunter Tickle, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. With bright golden hair and a scraggly beard. His hazel eyes peer out from beneath his broad violet hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Navigator in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Greedy, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: German accent

Attributes [hide]

Gunter Tickle, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 18 (+4)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bellfounder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Professionalism. Bonds: Attractive, Immigrant, Rich. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Robert Gresham, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Randal Wakefield, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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