Frederick Alton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears a grey small hat and grey clothes. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Impeccable. Flaws: Antagonistic, Greedy. Bonds: Military, Family. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 12000 cp.
Trym Radcliffe, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered pastel stockings. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hasn't been sleeping well lately.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Professionalism, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp.
Solomon Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a moderate pudge and is not very fit. His silver hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Tiger eye turquoise (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Bernard Hornsby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: Bernard lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a navigator and was forced into it by his family
Flaws: Addict. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Black velvet mask with numerous citrines (30 gp).
Anthony Merton, Male Human [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has no hair. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.
History: The child of western immigrants he idolized his father. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Beggar again; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
