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NPC Generator

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Advanced [show]


Bertram Marlowe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man has the majority of his body covered in plate. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Addict, Depressed. Bonds: Military. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Bertram Marlowe, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gilbert Kendall, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his club always slung over his shoulder. He is physically well-built. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gilbert was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Joker. Flaws: Insomniac. Bonds: Immigrant, Job, Adventurer. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Kendall, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 11 (+0)7 (-2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Blue quartz (14 gp). Moss agate (14 gp). Jade (40 gp). 3 Antitoxin.


Social Check DCs


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear blue tank tops with white pants. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Joker, Logical, Fighting. Flaws: Insomniac. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Gomory Westbrook, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Brown-green garnet (160 gp). 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Masterwork Musical instrument.


Social Check DCs


Manfred Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long tan pants that bunch up around his shoes. His white hair is long and unkept. This hazel eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 8 years.

Motivation: To unite with his brother; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Religious, Family, Job. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Manfred Thorpe, Male Human Bard 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Fawcett, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and his religion dominates his actions

Flaws: Mundane. Bonds: Attractive, Poor, Nature, Religious. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Alexandre Fawcett, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)6 (-2) 18 (+4)14 (+2)
Skills Insight +7, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: White pearl (50 gp). Red spinel (50 gp).


Social Check DCs

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