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NPC Generator

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Advanced [show]


Dustin Wheatley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a grey suit, red shirt, and brown tie and is in decent physical shape. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Marshal, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has worked as a Barrister like his father before him.

Motivation: To be a Marshal again; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Religious, Poor, Job. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Dustin Wheatley, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2700 sp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Solomon Stafford, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Servant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Solomon Stafford, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet costume with the symbols of strength on his torso. His black hair is kept up in a ponytail inside a top hat. He has green eyes and a violet hat with a grey feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Guy hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by brigands. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Persistence. Bonds: Military, Enemies, Nature, Family. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Guy Staurheim, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 4 Alchemist’s fire.


Social Check DCs


Conrad Bentley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he dresses in white turtlenecks beneath a brown coat with black slacks. His long red hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Racist, Hedonist. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Conrad Bentley, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 10 pp. Azurite (13 gp). Chrysoberyl (100 gp). Silver pearl (100 gp).


Social Check DCs


Frederick Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. His wide-brimmed hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Artistic, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Server

Voice: American accent

Attributes [hide]

Frederick Clayden, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Smoky quartz (80 gp). Deep blue spinel (1200 gp). 1 Buckler. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs

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