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NPC Generator

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Advanced [show]


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His eyes are likewise violet.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Religious. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Trym Tattersall, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Enemies, Adventurer. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Clerebold Branson, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Hunter Shelby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. With bright auburn hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Map Maker like his mother before him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Extrovert. Flaws: Terse, Racist. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Shelby, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)14 (+2) 16 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Moonstone (70 gp). Eye agate (5 gp). Jet (160 gp). Banded agate (5 gp).


Social Check DCs


Randal Ogden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and carries sickles. He sports a flattop hair cut. He has several tiny sapphire earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Rich, Family. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Ogden, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Red spinel (40 gp). Rose (60 gp).


Social Check DCs


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light black in addition to tight pants. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Crown-heir in town.

History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He struck the Crown-heir job and began his own company from there.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Entrepeneur. Bonds: Job, Immigrant, Nature. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Clinton, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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