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Advanced [show]


Patrick Carlton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries axes. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. Patrick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Architect, Patrick learned a great deal about his mother's area of expertise. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Architect for hire.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Patrick Carlton, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Peter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His hair is always cut to a buzz. He has several tiny emerald earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He got into the Sage business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Sage job and began his own company from there.

Motivation: Sabotage a competitor; and to be a actor again

Ideals: Joker, Persistence. Bonds: Attractive, Rich, Job. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Ainsworth, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3200 sp.


Social Check DCs


Alex Moreno, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Hag in disguise. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Flaws: Insomniac. Bonds: Immigrant, Enemies, Adventurer. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Alex Moreno, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Wymar Bing, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting tan shirt and pants. He sports a long white beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Wymar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac, Mundane. Bonds: In love. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Wymar Bing, Male Human Rogue 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Bertram was born on a far northern plains where he grew up under the tutelage of his mother, an expert Blacksmith. He was granted martial powers by his dying brother.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Bertram Adley, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Azurite (6 gp). Blue star sapphire (1000 gp). Zircon (40 gp).


Social Check DCs

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