Guy Melancon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and golden. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his poetry dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Artistic. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
William Colton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His blonde hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, William grew up listening to his father's many stories. He was taken from his home at a very young age. He has dedicated himself to building a better village for his children.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Flaws: Selfish. Bonds: Poor, Job, Adventurer, Slave, Religious. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 36 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
Possessions: 4000 cp. 1 Minor magic item.
Chad Hailey, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Athletic, Gifted, Philantrophist. Bonds: Attractive, Religious. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Chalcedony (30 gp). Star rose quartz (30 gp). Malachite (9 gp).
Drogo Weld, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His hair is short and golden. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork Common Melee.
Everard Graeme, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is knotted and matted. His eyes are likewise hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and he is greedy
Ideals: Passionate. Bonds: Attractive, Family, Rich. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2400 sp. Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). 1 Masterwork Common Melee.
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