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NPC Generator

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Advanced [show]


Kyle Haley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white armored body suit, with a simple red line shooting up and back down. With a patchy white beard and wild white hair. He has a dull look in his green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is greedy

Ideals: Impeccable. Flaws: Fearful, Ugly. Bonds: Rich. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Haley, Male Human Cleric 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)7 (-2)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 4000 sp.


Social Check DCs


Gomory Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of scimitars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Gomory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Impeccable, Gifted. Bonds: Adventurer, Military. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Gomory Beverly, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Bloodstone (50 gp). 7 Acid flasks.


Social Check DCs


Dean Alby, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His golden hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Dean Alby, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: Just what you see.


Social Check DCs


Hugh Bradford, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He sports brown clothing, slightly heavier than average wear. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted necromantic powers by his dying brother.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Terse, Shy. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Hugh Bradford, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)6 (-2) 16 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His red hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to end his boredom

Ideals: Justice, Pacifist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Conrad Dayton, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Zircon (80 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs

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