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Advanced [show]


Gilbert Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man sports red clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized jet on his left hand. His red hair is knotted and matted. His blue eyes peer out from beneath his feathered red hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Flaws: Mundane, Forgetful, Insane. Bonds: Rich, Job. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Roscoe, Male Human Expert 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Nature +6, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Elven
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: Chrysoberyl (110 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Altham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: This man loves singing and to teach people singing more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Artistic, Gifted, Fighting. Flaws: Ugly. Bonds: Has a crush. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Anthony Altham, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)5 (-3) 12 (+1)10 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Anselm Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Anselm studied abroad. After coming to the age of reason, Anselm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Anselm Lincoln, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 16 (+3)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 3200 sp.


Social Check DCs


Conrad Kimberley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His eyes are a pleasant blue.

Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic. Bonds: Has a crush, Military, Nature. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Conrad Kimberley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is short and golden. He has a dull look in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, PTSD, Racist. Bonds: Immigrant, Adventurer. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Robert Chester, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs

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