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NPC Generator

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Advanced [show]


Trym Holton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a red tunic with grey highlights, and long yellow pants that bunch up around his shoes. His brown hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Flaws: Ugly, Cynical. Bonds: Immigrant. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Trym Holton, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hugh Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Spy mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, Disease. Bonds: Attractive, Religious, Mentor. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Deighton, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp. Pink pearl (40 gp).


Social Check DCs


Solomon Landon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Detective. He has moderate length golden hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he is terrified, and will act out of fear

Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Debt. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Solomon Landon, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Justin Ramsay, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large blue jacket. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His childhood dream was to be a Shepherd, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Further expansion of business; and his religion dominates his actions

Flaws: Ugly, Impulsive. Bonds: Job, Religious, Mentor. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Justin Ramsay, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 18 (+4)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rose (70 gp). Eye agate (8 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Hugh Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. His brown hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Pacifist. Flaws: Emotional. Bonds: Immigrant, Nature. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Hugh Tatum, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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