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NPC Generator

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Advanced [show]


Roger Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is smooth and relatively long. His eyes are green.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Roger studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Rich, Slave. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Roger Bradford, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Slave, Job. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Lance Kirby, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 30000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing the road beaten gear of a warrior. He has shaved his head bald. His eyes are brown and catlike.

Personality: Calm and collected, he is a well trained Assassin. He is frequently practicing swordplay.

History: Gifted from a young age, Ernest studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Military. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Bradford, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Aquamarine (500 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Anthony Spalding, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a tan suit, brown shirt, and tan tie. His silver hair is heavily combed to the right. His eyes are hazel.

Personality: Calm and collected, he is a well trained Mercenary. He is skeptical of what others tell him and is slow to trust.

History: Anthony was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Job, Family. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Anthony Spalding, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and yellow workpants. His shirt is tan, and he wears a heavy yellow leather apron most of the time. He is muscular with a powerful set of arms. He has moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Scribe. He has achieved small success as a Scribe.

Motivation: To be a Guard again; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Altham, Male Human Monk 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)9 (-1) 8 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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